Path: chuka.playstation.co.uk!news From: Andrew Murray Newsgroups: scee.yaroze.freetalk.english Subject: Re: IMPORTANT..... Date: Fri, 15 Oct 1999 19:50:25 +0100 Organization: Max Studios Lines: 73 Message-ID: <38077771.67F07796@which.net> References: <37FE6564.EBBD943F@netscapeonline.co.uk> NNTP-Posting-Host: p257-chaffinch-gui.tch.which.net Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="------------EFBB926D6FE941E32DBE57DC" X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en This is a multi-part message in MIME format. --------------EFBB926D6FE941E32DBE57DC Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Probably the longest thread on the NY news server! thechief666 wrote: > Good, I've got you're attention, > > If you are reading this, it hopefully means that you are > still using the Yaroze. I have something to say and I hope it prompts a > response. > > I am looking to build up some interest in the Yaroze amongst the members > because as of late there seems to be a sharp decline. I am (like most of > you) hoping for a Yaroze 2, so we need to show Sony that it is safe to > do so. > Now I read somewhere (sorry who said this, but I forgot so reply > and let me know), that one or two people have said that there isn't > enough 'good' people to > warrant the release of a NY2. (I understand what you are saying, but > bear with me and I'll explain my point). > What I think of the situation is that with the Yaroze, people are > taking on too much. For instance, where in the Industry do you see > people doing al the work, the graphics, the sound, the design, the > code....etc...... On the Yaroze there has been a few excellant pieces > of work (albeit mainly from those who have attended some sort of > university course), but I think there are a lot of varied talent. I've > personally seen some excellant programmers but not artists. Lots of > brilliant tools, but no game demo's. Lots of good artists but not enough > coding skills to make things work. > What I am saying is that we all want to enter the same Industry but > at different positions, so if there is a NY2, (or if NY continues), > maybe it is a good idea to group people into their prefered role. I > would like to also see more groups like Team Parc (although you guys > need to hurry up and knock out some more quality games :) ). > > Anyway, what I want is for anyone who is still here to reply to this > message. Tell everyone that you are still about and what you are > currently working on. > Alternatively, reply to let me know if you agree/disagree with this > message (it is designed to prompt some kind of response). > > Well I'm done, > > The CHIEF > > p.s It is great to see Chris Chadwick and Scott Evans back with site > updates. --------------EFBB926D6FE941E32DBE57DC Content-Type: text/x-vcard; charset=us-ascii; name="mad.max.vcf" Content-Transfer-Encoding: 7bit Content-Description: Card for Andrew Murray Content-Disposition: attachment; filename="mad.max.vcf" begin:vcard n:Murray;Andrew x-mozilla-html:FALSE org:Max Studios adr:;;;;;; version:2.1 email;internet:mad.max@which.net title:Mr fn:Andrew Murray end:vcard --------------EFBB926D6FE941E32DBE57DC--