Path: chuka.playstation.co.uk!news From: "Donal O'Duibhir" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Infinite /Now OPM discussion Date: Sun, 17 Oct 1999 10:57:46 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 51 Message-ID: <7uc6kd$dq61@chuka.playstation.co.uk> References: <3807272F.C2501A71@easynet.co.uk> <7u9gca$45p1@chuka.playstation.co.uk> <38084EF3.716D2BA0@chilternmag.demon.co.uk> <7u9m0j$45p5@chuka.playstation.co.uk> <7u9otv$45p8@chuka.playstation.co.uk> NNTP-Posting-Host: pc-70.lan.indigo.ie X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 Gentlemen in regards a Yaroze section in OPM! I thought I'd take the bull by the horns......... ***** Perhaps a letter could be forwarded around each person, thus adding each persons signature as such, it then goes back to the first person who then sends it to the OPM editor? What's the editor's mail anyone? Or do we just have to send a mail to the letter's guy and hope he passes it on to the relevant person? ***** E.g. 'draft.....by no means 'the' letter, just ideas......please write your own and post for perousal or add a quoted paragraph to be included, changed etc.' Dear Ed, We the undersigned Net Yaroze members, who love the Playstation and hold it close to our hearts ( literally! ) would formally request serious consideration in the matter of a Yaroze section? ( No matter how big or small! ) As avid gamers and coders we believe we have a unique insight into the world of Playstation which could and should be exploited giving the readers a small technical insight into the world of creating games, playstation hardware and amateur game creation. Before being Yarozers many of us craved a slightly more technical side to the OPM, not being geeks, but interested in technology as most people today are. Obviously the younger readers may not have the same interest, but as you know a large proportion of readers are in their late teens and twenties. Without wanting to come across with an inflated opinion of ourselves as novices/amateurs we can't anyway!] we think that people like us will probably be writing the games of 'tomorrow'. Even a top ten Yaroze list, or a small section with a basic review of a Yaroze Fame Game game which might contain a basic explantion of one or some of the processes used in it's creation, eg. planning, short explanation of 2d/3d graphical technique/s, character creation etc. Regards, Net Yarozers SCEE 99'