Path: chuka.playstation.co.uk!debri From: debri@dds.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Infinite /Now OPM discussion Date: Wed, 27 Oct 1999 17:26:54 +0200 Organization: DEbri Lines: 34 Message-ID: <1e0ceqx.fxqjvh1tcz3yvN@a1-88-132.a1.nl> References: <3807272F.C2501A71@easynet.co.uk> <7u9gca$45p1@chuka.playstation.co.uk> <38084EF3.716D2BA0@chilternmag.demon.co.uk> <7u9m0j$45p5@chuka.playstation.co.uk> <7u9otv$45p8@chuka.playstation.co.uk> <7uc6kd$dq61@chuka.playstation.co.uk> NNTP-Posting-Host: a1-88-132.a1.nl X-Newsreader: MacSOUP 2.3 Sounds cool, we should sent it with all our membernames under it. Then we should all sent a mail to ask for such a section without telling that we are Net Yaroze members. We can also support ourselves by sending in letters that we missed the NY games on the last cover CD's and that we want them back (wile they won't know WE ARE the NY members). Double impact.. DEnnis.. > Dear Ed, > > We the undersigned Net Yaroze members, who love the Playstation and > hold it close to our hearts ( literally! ) would formally request > serious consideration in the matter of a Yaroze section? ( No matter how > big or small! ) As avid gamers and coders we believe we have a unique > insight into the world of Playstation which could and should be > exploited giving the readers a small technical insight into the world of > creating games, playstation hardware and amateur game creation. Before > being Yarozers many of us craved a slightly more technical side to the > OPM, not being geeks, but interested in technology as most people today > are. Obviously the younger readers may not have the same interest, but > as you know a large proportion of readers are in their late teens and > twenties. Without wanting to come across with an inflated opinion of > ourselves as novices/amateurs we can't anyway!] we think that people > like us will probably be writing the games of 'tomorrow'. Even a top ten > Yaroze list, or a small section with a basic review of a Yaroze Fame > Game game which might contain a basic explantion of one or some of the > processes used in it's creation, eg. planning, short explanation of > 2d/3d graphical technique/s, character creation etc. > > Regards, > > Net Yarozers SCEE 99'