Path: chuka.playstation.co.uk!debri From: debri@dds.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Infinite polygon 3D engine Date: Thu, 28 Oct 1999 09:50:09 +0200 Organization: DEbri Lines: 30 Message-ID: <1e0dpr0.1tlkuot1x3xm2jN@a1-88-110.a1.nl> References: <3807272F.C2501A71@easynet.co.uk> <7u9gca$45p1@chuka.playstation.co.uk> <38084EF3.716D2BA0@chilternmag.demon.co.uk> <1e0cdei.2d52li182no8wN@a1-88-132.a1.nl> <3817371D.57B563F9@chilternmag.demon.co.uk> NNTP-Posting-Host: a1-88-110.a1.nl X-Newsreader: MacSOUP 2.3 I think we are still in a very special position since the NY is the only legal amateur console developer system around and I think the biggest community of amateurs on console.. AS long as there are no alternatives, the NY will stay special IMHO. DEnnis.. Chris Wallace wrote: > In February (1999), there was that huge thing on the Yaroze and how it works. > It was this that finaly made me to deside to get one.. > Then about 3 days after I ordered it, they stopped selling! > What was the point in advertising it to millians just to stop selling to the > public? > Since then there hasn't been a single thing on the NY, but people do still > play our games, some letters still get though asking for help on NY games. > > Some people don't even know what the Yaroze is though, so they just ignor the > 'Yaroze Games' icon on the demo disk. > If people knew what it was, they would play them more. > If we get a section in PSM then we would be able to tell them... > > Maybe we should make a new thread about this with a better name than some > polygon thing.. > > I'm gunna shut up now. > Can't think of anything else to say, darnit.