Path: chuka.playstation.co.uk!scea!NewsWatcher!user From: developer@woodentulip.com (Sean Kennedy) Newsgroups: scea.yaroze.freetalk,scee.yaroze.freetalk.english Subject: Re: PS2, how about NY2? Date: Tue, 26 Oct 1999 23:51:54 -0400 Organization: Wooden Tulip Ltd. Lines: 45 Message-ID: References: <7rjqbb$g0d17@chuka.playstation.co.uk> <864sgyja1x.fsf@foo.mel.cybec.com.au> <3805f1d1.59065528@news.scea.sony.com> NNTP-Posting-Host: pro1-171.barrie.connex.net Xref: chuka.playstation.co.uk scea.yaroze.freetalk:1487 scee.yaroze.freetalk.english:4999 > >LinuxPPC on Dolphin. > >I would just love to see a Linux on the PS2. Latest Update on the LinuxMIPS, and LinuxR10K. Well! Kids, a Friend of mine who does the Linuxy thingy with me has just been sent off to San Diego for work on the New LinuxMIPS port from LinuxPPC type of porting job. He is porting to the MIPS4 platform, as well as the MIPS R10K platform [SGI] > Forgive me if I am off-mark, but I have not been around for a bit. Nope all offers not rejected. I Am One so don't worry... > I do believe I read Linux will be the OS for the development tools > for PSX II. Quite right, but the platform for Development is the ECGS cross-compiler on Intel. It connects to the PSX2 via TCP/IP ethernet. The Setup for LinuxPPC would entail a bit of work getting ECGS to work as a X-Compiler, but I did that with MkLinux for GCC for the NY. Trouble was, I needed the Intel box to do the file downloading.. Thank god for Samba.. > For reasons of stability. I have also been reading quite a > bit about how difficult development for PSX II will be. Not as difficult as some are saying. The big thing are the editing tools. Hard to find Photoshop for Linux. :( However, for die hard MacOS enthusiasts like me, I run both and do extensive networking. TCP/IP, Appletalk, and SMB. > I do know From Software is doing a King's Field type RPG for the > system's launch, which will coerce me to have to spend the $390.. Hmm, don't remind me. I now have cleared the cost/benefit of the NY, only to be looking at $5K for PSX2_Dev. :( Hope they come out with a LinuxMIPS PSX2_NetYarose2-devel-1.0.0.mips4.rpm so that we can use an off-the-shelf unit, but register its MAC [NIC] address with Sony [SCEA] and use it for doing "Higher-end" development. If it contains the FireWire port, you can use the MacG3/G4 as a drive, and use a DVD-AUTH-OS-LinuxMIPS disk as a booter/authenticator. Ahhh, but my wishes are limitless aren't they? -sean