Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Darco Newsgroups: scee.yaroze.freetalk.english,scea.yaroze.freetalk Subject: Re: Hello Everyone! Date: Tue, 02 Nov 1999 22:39:21 -0500 Organization: SCEA News Server Lines: 24 Message-ID: <381FAE69.E2B66CE6@surfsouth.com> References: <38134B8F.D289BA16@surfsouth.com> <1e0gm80.c54nau11hfbigN@[194.171.204.57]> Reply-To: darco@bigfoot.com NNTP-Posting-Host: 01-vald-00f.dial.optilinkcomm.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.61 [en] (Win98; I) X-Accept-Language: en Xref: chuka.playstation.co.uk scee.yaroze.freetalk.english:5029 scea.yaroze.freetalk:1497 DEnnis Brinkhuis wrote: > > Not interested, sorry. Actually I think it's not original. Robert Swan > did a nice Wipe-out clone and I've seen some good wipeout-like-work from > SCEI as well. Actually the inspiration for the game I thought was kinda cool. The idea was to make a racing game and a shooting game into one - ie: you stick a regular controler into controler port 1, and a light gun into controler port 2. Then you drive with one hand and shoot stuff with the light gun. It might not work out as well as I would want it to, but hey - why not give it a try? You never know. Of course, you would be able to play the game without the light gun, even though that was the whole inspiration of the game. The game being of a 'wipeout' style is totaly tentave - no work beyond that of the initial code framework has commensed. > Maybe try to be a bit inovative.. ... -darco