Path: chuka.playstation.co.uk!news From: "Scott Ward" Newsgroups: scee.yaroze.freetalk.english Subject: Re: PSM Scary Date: Sat, 6 Nov 1999 19:13:12 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 81 Message-ID: <801uhs$cp6@chuka.playstation.co.uk> References: <8011q5$auc2@chuka.playstation.co.uk> <8017ur$auc3@chuka.playstation.co.uk> <801ffj$cp3@chuka.playstation.co.uk> NNTP-Posting-Host: m127-mp1-cvx1a.hud.ntl.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Wow, why so harsh on the Tomb Raiders boys? Personally, I think all 3 were excellent, although Tomb Raider II was a bit of a lazy effort. Too many fighting/shooting for my liking, not enough exploring. Nice extra moves, though. I find it strange that some of you find the controls fiddly. I've always thought the controls are probably the easiest but most versatile set of moves in any game. As far as 3D worlds go, you'd be hard pressed to find a better control system. In most other games I still find myself cursing at the main character for being useless, usually along the lines of....."stupid t***, if it was Lara she'd just jump over there, grab onto that, crawl under here...blah blah". Nigel, with all due respect, if you want Lara to aim at something just don't stand with your back to it. It's probably the easiest way of aiming for any game. Just stand there and she automatically aims at it. Unless, it's a vase, bell whatever. :o) Not enough battling? Too much in my point of view, this is where it spoils itself, more traps/puzzles I say! :o) As for the camera angles I'm sure everyones seen much much worse. Granted, it can get a bit messy in tight corners but name a game that can pull it off better. You tend to find that in most 3D games you get some kind of ' R2, L2, spins camera ' control because the auto-camera just simply isn't good enough. I've never found it a problem in any of the Tomb Raiders though. Are you sure this isn't some kind of grudge against the marketing scheme that EIDOS flogs to death. Fair enough, the whole 'LARA' phenomenon is a crock of shite but the games sell well for a reason, they're good. If you think the game's crap then that's fine but let's not start making up faults that simply aren't there. ;o) There we go, that should spark up a bit of friendly debate. ;o) Heh, heh, Scott Chairman (Tomb Raider Appreciation Society) wrote in message news:801ffj$cp3@chuka.playstation.co.uk... > > Rikki Prince wrote in message <8017ur$auc3@chuka.playstation.co.uk>... > > I reckon it would be good if you > >had a reasonably normal movie that reacted to things people shout out when > >watching it (eg. "He's behind you" will make the character spin around and > >start shooting, or something), but that's probably beyond PS2. > > > Yeah, and and a 'oh no he isn't/ oh no he is' feature, some washed-up > commedians/boxers/soap 'stars', men in drag, and you could get your own > interactive pantomime! (aid jack in his quest to the beanstalk, and > beyond.....in this exciting new interactive entertainment). > > Anyway, enough of that. The old 'interactive movie' thing always seems to > make an appearance when a new games platform/technology appears. With any > luck they'll sink without a trace like the others before ( 7th Guest, et > al ) ;) > > I hated Tomb Raider as well. There's always some point where the camera > fails to give you a decent idea of what's going on. I hate sequels that are > like glorified add-on disks, basically an improvement in technology and some > new levels. I recently bought Tiberium Sun and found that to be little more > than Red Alert with some added bells and whistles. > > Oh well, moan over. > Stuart. > >