Path: chuka.playstation.co.uk!news From: "Rikki Prince" Newsgroups: scee.yaroze.freetalk.english Subject: Re: PSM Scary Date: Sun, 7 Nov 1999 02:03:58 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 49 Message-ID: <802mnp$cp16@chuka.playstation.co.uk> References: <8011q5$auc2@chuka.playstation.co.uk> <8017ur$auc3@chuka.playstation.co.uk> <801ffj$cp3@chuka.playstation.co.uk> <801uhs$cp6@chuka.playstation.co.uk> NNTP-Posting-Host: th-gt144-142.pool.dircon.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 > As for the camera angles I'm sure everyones seen much much worse. Granted, > it can get a bit messy in tight corners but name a game that can pull it off > better. You tend to find that in most 3D games you get some kind of ' R2, > L2, spins camera ' control because the auto-camera just simply isn't good > enough. I've never found it a problem in any of the Tomb Raiders though. The best camera set up in my opinion is a fixed one, or at least fixed in relation to a certain thing such as the main character or the ball in a football match. This is for two reasons: a) You don't have to constantly keep rethinking what direction to move/aim in, or keep recalculating angles of things in relation to you. b) You don't get problems with controls. One of the things that annoys me most is when you hold down left to turn left, you do so, the camera swings around and because you're holding down the left button you end up moving in some other obscure direction, the camera again swings around etc etc. All the games I love (so not neccessarily the same as others) have reasonably non-moving cameras - sports sims, FPSs, driving games, simple puzzle games. Oh, and just to stir things up even more - I hate Sonic Adventure as it suffers from this evil camera-movement cock-up syndrome. A bit lucky I don't actually own the Dreamcast and game, and am just renting it. > Are you sure this isn't some kind of grudge against the marketing scheme > that EIDOS flogs to death. Fair enough, the whole 'LARA' phenomenon is a > crock of shite but the games sell well for a reason, they're good. If you > think the game's crap then that's fine but let's not start making up faults > that simply aren't there. ;o) > > There we go, that should spark up a bit of friendly debate. ;o) When have you ever known a debate to be friendly? ;) > > Heh, heh, > > Scott > Chairman (Tomb Raider Appreciation Society) Rikki Chairman (Tomb Raider Appreciation Society Haters - T.R.A.S.H. :) "Our number one enemies are the People's front of Judea" "No! We're the People's Front of Judea" "You coming Reg?" "Nah, I've got a bad back, but solidarity brothers!!" :)