Path: chuka.playstation.co.uk!news From: Philip Gooch Newsgroups: scee.yaroze.freetalk.english Subject: Re: Infinite polygons Date: Wed, 10 Nov 1999 14:35:26 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 47 Message-ID: <382982AE.FBDDD953@easynet.co.uk> References: <80a52b$6s2@chuka.playstation.co.uk> <80bdl7$2d41@chuka.playstation.co.uk> <38297c0e.429176212@news.playstation.co.uk> NNTP-Posting-Host: 193.131.140.238 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en There's only a finite number of pixels on the screen, so it's about which pixels you choose to draw. Beyond a certain distance they might be just plotting pixels on the screen and shearing and rotating sprite-based primitives to give the illusion of unlimited polygons. Steven Osman wrote: > Incidentally, what computer CAN handle infinite polygons? > > Steven > > On Wed, 10 Nov 1999 09:24:23 -0000, "Matt Verran" > wrote: > > > Hmmm a bit harsh maybe? I like to see stuff in development rather than > >finished shots maybe a month before its released, thats why I buy edge. I do > >think that this "infinite polygon engine" stuff is a bit silly, why not just > >be honest and say they are using a scaling technology, but I suppose if > >you're writing/promoting/funding a game you want to hype it. > > > >cheers > >Matt > > > > > >Nigel Critten wrote in message > >news:80a52b$6s2@chuka.playstation.co.uk... > >> For an Infinite polygon engine doesn't Republic look drab? > >> > >> And from the sounds of it a cross between Sim City and Populous, the > >thought > >> of playing Bill Clinton is not a nice one :) > >> > >> OK so I'm basing it all on what is really just an engine but if that is > >what > >> they choose to reveal to the public then that is what they get judged on, > >> and very sadly the way the industry is going... "LOOK AT OUR GREAT > >ENGINE... > >> and please overt your eyes as we shown you the game that runs on it" > >> > >> If that confuses see this months Edge. > >> > >> Nigel > >> > >> > >> > >