Path: chuka.playstation.co.uk!news From: Max Newsgroups: scee.yaroze.freetalk.english Subject: Re: Dynamic Texture Changing Date: Sun, 16 Jan 2000 18:03:04 +0000 Organization: Max Studios Lines: 31 Message-ID: <388207D8.8826ECED@which.net> References: <3880CDAA.87D5513@which.net> NNTP-Posting-Host: p38-ibis-gui.tch.which.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en Well yee see, what I'm trying to do is just have 3 textures then have one model. What I would have otherwise done is load up three versions of the same model to accomodate 3 different textures. What I would like to do is just have one model uploaded (to save space, etc...) and then just have the three texures put on it. Please note I do not want to change the textures while they are on the model i.e. flashing between the 3 different textures, it's a bit hard to explain. Overwriting them in VRAM wouldn't work because I want to display the same model with the 3 textures all at a time essentially coming up with 3 models (same model) with the different textures on each of them, overwriting would screw up the textures. If any one can come up with a soloution then you would probably be like the smartest guy I know and I would also be very happy. Cheers, Max Max wrote: > Right now, > > Does any one know how to change textures dymnamically within the code. I > have one model and three textures and it would be really handy to have > just one model instead of three. > > Thanking everybody in advance. > > Max