Path: chuka.playstation.co.uk!news From: sosman@terratron.com (Steven Osman) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Dynamic Texture Changing Date: Mon, 17 Jan 2000 03:39:48 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 21 Message-ID: <38828ee8.3398805533@news.playstation.co.uk> References: <3880CDAA.87D5513@which.net> <3882e271.3289110590@news.playstation.co.uk> <85sah2$11n1@chuka.playstation.co.uk> NNTP-Posting-Host: 209.27.57.69 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent 1.5/32.452 Yes it would. That's why I asked if you used only one texture at a time! (i.e. all models with the same one texture). On Sun, 16 Jan 2000 11:29:17 -0000, wrote: > >Steven Osman wrote in message ><3882e271.3289110590@news.playstation.co.uk>... >>Do you use only one of the textures at a time? If so, isn't it just >>as simple as loading the new texture into the same part of VRAM? >> > >But wouldn't that alter all the models in your scene if you had more than >one instance of the model. If there's just one model in your view then that >should work though. > >Stuart. >