Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Jeff Lawton" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Four way adapter Date: Tue, 17 Mar 1998 11:25:52 -0500 Organization: SCEA News Server Lines: 41 Message-ID: <6em7q8$jdt11@scea> References: <350aa03f.4404800@news.playstation.co.uk> <6eh3q5$jdt2@scea> <350D4A58.29AE@writeme.com> NNTP-Posting-Host: pc42.aug-ga.ddinet.com X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 >I think multi-tap support would be A-one on my wish list at the moment. >Snowball Fight was developed as a multiplayer game, as I reckon the >mighty Bomberman was, and smart AI players are darned hard to do (though >that's not to say I won't be trying). As I stated before, I think the multi-tap would be awesome... I would be the first to jump on the band wagon and say it is something we could use. >especially mainstream add-on. If Yaroze coders started producing good >stuff that supported it and those games were put onto the PSM coverdisk, >wouldn't that work rather well for Sony? Point taken... Wouldn't this work for the Gun Libs, or the Serial Link as well? >I have to say that I was _VERY_ impressed with the quality of the Edge >Compo entries. I don't think it's true that our games aren't yet at >'that' stage... I was rather impressed as well.. It was great to see some very impressive software produced... I think I might have been talking more about SCEA than SCEE guys.. No offence meant either way... :) >You can keep your professional graphics libraries and your CD-ROM >burning - I'd just like to add more play-power to my game! Agreed... Game play is the most important issue... To some the use of the Multi-Tap is #1, to other it may be the Gun Libs, and to other it would be the Serial libs... Just saying that you can't make everyone happy... Man I'm starting to sound like I work for Sony... ugggg... Regards, Jeff / Nemesis