Path: chuka.playstation.co.uk!news From: "Jon Prestidge (Moose)" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Making a race track Date: Sun, 23 Jan 2000 15:37:24 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 11 Message-ID: <86f7ad$be32@chuka.playstation.co.uk> References: <3889bee7.180910525@news.playstation.co.uk> NNTP-Posting-Host: modem-88.endostatin.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 I can't help with the maths but until you find out how to do these 'bezier curve' doobries how about just sketching some appealing looking curves in a CAD package or on graph paper and just reading off some co-ordinates from the out line...and hard code 'em into a little array, then multiply or divide the co-ords in x and y at run-time to make them fit to the straights. A bit naff what with hard-coded arrays and what-not, but perhaps good enough for an interim solution. Jon