Path: chuka.playstation.co.uk!news From: Javier Newsgroups: scee.yaroze.freetalk.english Subject: Re: Any good Physics book recommendations? Date: Sun, 30 Jan 2000 16:30:51 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 31 Message-ID: <3894592B.D2001B4F@teleline.es> References: <86o2td$2lh1@chuka.playstation.co.uk> NNTP-Posting-Host: 213.4.76.69 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.7 [en-gb] (Win98; I) X-Accept-Language: en http://www.lb.cs.cmu.edu/~baraff/home.html http://www.merl.com/people/mirtich/papers/thesis/thesis.html http://www.cs.unc.edu/~ehmann/PhyModSim/tutorial/ http://members.home.net/rck/phor/ http://www.efg2.com/lab/library/SimulationAndModeling.htm Salu2, Javier. Al wrote: > Hi > > I want to do some realistic physics for balls bouncing off balls in 3D > for a breakout game I'm doing. the bouncing off of walls and bat I have > with no probs but I think I need to do some proper maths for the balls > colliding :( > > So basically it's like particle collision detection but with only 3 > particles. All masses are the same. > > Cheers > > Al > > -- > http://www.geocities.com/SunsetStrip/Palms/3657/ > music 'n' game dev 'n' piercing 'n' stuff