Path: chuka.playstation.co.uk!news From: "Scott Ward" Newsgroups: scee.yaroze.freetalk.english Subject: Re: saving TIMs Date: Sun, 6 Feb 2000 14:20:00 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 32 Message-ID: <87jvil$9ih2@chuka.playstation.co.uk> References: <87jufd$9ih1@chuka.playstation.co.uk> NNTP-Posting-Host: m115-mp1-cvx1b.hud.ntl.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 Nigel, Use TIMUtil (the one on the Yaroze PC disk or you can get it on the Yaroze website), this will do it for you. Just open your tim from there and select the BMP button in the 'write type' box. Job's a good 'un. :o) Scott "Nigel Critten" wrote in message news:87jufd$9ih1@chuka.playstation.co.uk... > Hi, > > I'm trying to find a way to restore some TIMs to BMPs or TGAs, I've just > tried to recover a project from a ZIP disk and some of the files are > corrupt, including a source file and all the original images, I've only got > the TIM's left so I need to be able to save these out to edit them again... > I've looked in the TIMTool v3 utility but there doesn't seem to be a way to > save out the TIMs as something different, I thought about doing a screen > grab but that would screw up the palette so I want to avoid that if > possible. > > Cheers > Nigel > >