Path: chuka.playstation.co.uk!news From: (Robert Swan) Newsgroups: scee.yaroze.freetalk.english Subject: Roundup of events Date: Sun, 13 Feb 2000 19:09:23 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 44 Message-ID: <38a6ff43.5444703@www.netyaroze-europe.com> NNTP-Posting-Host: dialup137-178.saqnet.co.uk X-Newsreader: Forte Free Agent 1.1/32.230 Ive just come back after a long time to find several hundred messages - obviously i'll try to read them all to see if I can make any educated guesses for answers. For those that don't know me I was on yaroze a few years ago - did some stuff at uni on them (Middlesex university) which meant I could waste the time trying to write a game for GDUK and me and two others went up to Scotland for the final where the best man won. It wasn't me. I did get offered a job at Sony and thats where i work now - just finished my first game that was 2/3rds of the way through (This Is Football) and now working on the next project. Reason I'm back is because i always threaten to but I never get the time. However, I have been thinking about something that interestes me enough to come back etc, etc. Which is that I do want to have another go on the Yaroze now and seeing as I want to mess around with Windows C++ MFC programming I thought I could do both - and considering that I quite enjoy trying to help others I wouldpost up progress as I go along to see if it helps anyone. A lot of it will be theory first before examples, but I think it pays (if you want to do games) to get strong at maths etc, etc. So when I get my internet sorted at work AND I try to find all the bloody emails of people on Yaroze that I've somehow lost (twat) then I should get started. I've personally learnt loads at Sony, and I also know how I want to do my website (my advice to people is make it neat, simple, and without needing any large amount of maintainance; it becomes a drag). Hi to everyone out there - and once i get the disks for me Yaroze I'll try out everyones demos. Will trawl through all the unread messages to see if I can help - Ive been thinking loads about LOD and creating TMDs on the fly (not just at the start of the program) to allow morphing between hi and lo detail models. Now all I have to do is put it into practice. PS - any emails people have for me probably dont work - One at uni I cant access now (lost loads of email addresses dammit) One at Xerox - well I dont work there One at Sony has changed Its now Robert_Swan@scee.net bye Rob