Path: chuka.playstation.co.uk!trsoft.demon.co.uk!ARoss From: Tony Ross Newsgroups: scee.yaroze.freetalk.english Subject: Re: Where do we go from here? Date: Thu, 17 Feb 2000 23:46:53 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 141 Message-ID: References: <88fb08$k301@chuka.playstation.co.uk> NNTP-Posting-Host: trsoft.demon.co.uk Mime-Version: 1.0 X-Newsreader: Turnpike (32) Version 4.01 In article <88fb08$k301@chuka.playstation.co.uk>, Peter Dollochan writes >Hmm would your projects gain from a vibrating pad or link up code .. which >by the way is apparently dodgy as hell .. how much more is missing from the >libs ? What tools are you personally missing ? Vibrating pad NO (gimmick) Link up NO Multi-tap YEEEESSSSSS I would be happy to have this facility How many of us stopped work until we could improve the graphics or sound to a professional level. We could so easily have used multi-player support to make the ultimate party game (graphics and sound not so important then). >>I remember hearing somewhere that SEGA dev. kits could burn on special >>discs which would run on an unmodified system. > >I thought the sega stuff was way inferior to the sony libs focusing on >sprites etc missing out all the fun stuff ? > >> >>We need some way of producing CD's of our work. Other magazines may >>support our work if SONY would only allow them to. >> >>I have heard that it is possible to burn a disk which will run on a >>chipped PSX. Perhaps SONY could give Yaroze users permission to do that >>legally (with royalties being due to SONY if they make any money at it). > >I cant see why you need a CD with your stuff .. if its for employment video >the game showing all the good bits in the various levels and send them this >with the code .. they will look at both. If its just for fame on a magazine >then sony didnt say it was part of your yaroze package. You don't see this as an intensely restrictive practice for a supposedly altruistic project by SONY to leave us with no method of attempting to distribute our work. No shareware/freeware scene, no links with developers (i.e. to offer our stuff to as sub-game bonuses etc.) No obvious goals as private games coders. I am not after a job in the industry but I do feel capable of producing an acceptable puzzle game of some sort. 1)I can't post my work to a developer with the intention of demonstrating the game unless they have the Yaroze kit. 2)When foreign friends/relatives take an interest I can't show them what I have done unless they have a yaroze. >How many technical questions haven't been answered by either sony or another >member, most members are to busy getting on with it to worry about NEW >additions to libraries every other week that totally mess up the work they >have done to date. The only question I ever asked turned out to be a bug (or lack of correct functionality in the libraries >Also are you refering to a yaroze 2 ? never heard there was going to be one >.. even if there is it would be several years in the making at least as far >in as the original one was. >If you dont mean a yaroze 2 then why would Sony want to keep a large >playstation base when the ps2 is out ? Your talking about a business that >wants to make money .. at least they are trying for some level of backwards >compatibilty unlike nintendo or sega. This was a ploy and it will only work with some games (SONY libs and no hard-coding). SEGA would have a horrible task to create backward compatibility with the saturn since it had twin processors rushed in at the last minute to boost power. They have the most backward compatibility in their older product lines. > >> >>What about us all thinking about SONY's level of effort during the last >>2 Years (lets compile an audit). >> >>Add SONY sponsored initiatives below with an approximate date >>-- >>Tony Ross > >I doubt Sony have made money from this project and yet they continue to They never intended to generate CASH but they hoped to generate some good ideas and games. Since when did such things come without some incentive? Like many people, I need REAL motivation to get any REAL work done in my spare time (I don't have much of it especially now that our baby is born). Perhaps I felt that a large project initiated by a big company would have lots of internal mini competitions and activity to give us something to aim for. >provide web space for these newsgroups and homepages, on top of this they >have sponsored a competition(cant remember the name .. chris won =) ) have I was in too late for the COMP but assumed that it was an annual thing and so did not worry. >done a couple of home spun things and put out for the OPM stuff. If sony put >a stop to whats left (newsgroups and web sites) I believe it will be because >of pressure from disgruntled yaroze members who done to little to late with >their black boxes. Not to worry though you might get some of your money back >.. but then you wouldnt be happy with that either. I don't want my money back but I want to create in the public domain in an unrestricted manner. > >The members make this project NOT sony .. the last wee compo that james R >set up there was like 3 entries .. WOAH .. worth doing one every week !! Nope but one every 6 months with a decent prize might have been worthwhile. >Pete. >Yaroze - Lets do it together ?? nah >Yaroze - Lets complain together. No lets all continue to kiss SONY's ass and get the service we deserve. It's all over anyway. Why have people worried about the project ending when the only thing we have are the discussion forums (since when was TALK a privilege in the western world) and the web site which anybody could run with the same level of security. Look at the underground scene They exchange ideas and code They have some fantastic demos and games They cannot publish their work They help each other Apart from the legal side of things what did we gain by signing on with SONY? WE are SONY's customers or have you all forgotten that FACT!!!! (If I lived anywhere near their HQ I would go round and demand to speak to somebody but I have to make do with this method of IGNORED complaint) I own a SONY VAIO laptop and have been very pleased with the service and stuff that SONY provide (including a web site). Clearly some sections of the company have got their priorities right. P.S. I would be prepared to pay extra for any of the things that I have mentioned. I am convinced that the project has been under-funded and badly managed. With SONY's clout they could have roped in the developers to include our work on their CDs (with disclaimers that they took no responsibility for our sorry efforts so we didn't show them up). There are so many things that COULD have been done if they had provided a PROPER feedback system rather than a "can't be done" attitude. Look around the news groups. How many Yarozers are there......? Can you tell me that there aren't loads of people like me who did DOS and windows stuff but thought that this project would contain some sources of motivation and co-ordination to COMPLETE their work. The words PISS-UP and BREWERY come to mind. -- Tony