Path: chuka.playstation.co.uk!news From: David T Johnston Newsgroups: scee.yaroze.freetalk.english Subject: Re: Codemasters and Interviews Date: Sat, 19 Feb 2000 18:00:15 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 49 Message-ID: <38AEDA2F.1D666FCB@dcs.gla.ac.uk> References: <88k2gl$84r2@chuka.playstation.co.uk> NNTP-Posting-Host: bo620-18u.dcs.gla.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.7 [en] (X11; I; Linux 2.2.5-22 i686) X-Accept-Language: en That would be me :) Here's a quick run down of what they were like from my experience: Logic: Standard IQ test, probably the hardest. Lots of questions like 'what's the next number in the sequence', 'what's the odd shape out', stuff like that. Games: Really easy provided you've looked at a couple of mags in the last year, questions like 'name the star of tomb raider' and 'name a hand held console'. Hint, take a note of three games that were released in 1997 before you go :) C programming: I suppose how easy this one is really depends on how much C programming you've done. I remember there being quite a tricky bit about what types are actually declared as. For example, 'int wibble*[10]' & 'int (wibble*)*[10]'. Diagrammatical: Pretty simple, multiple choice following answers and completing a flow chart. I think the main part of their selection process is based around these tests as the interview I had didn't last very long and wasn't all that searching. Hope that helps, Good luck, David Johnston Al wrote: > Hi, > I know at least one person here has had an interview for Codemasters (as > a programmer), well I have that task ahead of me on Monday. How bad is > the 2 hr(30min logic,, 20 Games, 40 C++, 15mins something, and something > else) exam? > > Should I be afraid or just revise my Uni notes :) > > My experience of written tests at other interviews I've had has been > comparable to Uni exam type questions :( > > Cheers > > Al > -- > http://www.geocities.com/SunsetStrip/Palms/3657/ > music 'n' game dev 'n' piercing 'n' stuff