Path: chuka.playstation.co.uk!news From: "Al" Newsgroups: scee.yaroze.freetalk.english Subject: i got a job!!!, was Re: Codemasters and Interviews Date: Sun, 20 Feb 2000 13:08:42 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 97 Message-ID: <88os79$fb83@chuka.playstation.co.uk> References: <88k2gl$84r2@chuka.playstation.co.uk> <38AEDA2F.1D666FCB@dcs.gla.ac.uk> NNTP-Posting-Host: 195.44.222.48 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 He, he, thanks but here comes the good part, I don't need it now :) Fri morning, post arrives, letter from Codemasters to say, can you phone us to arrange an interview. So I phone them up, arrange to go on Monday. The I go to dole office, sign on, tell them I've got an interview so get them to pay for train travel. Go to cinema watch Toy Story 2. GO home, check email get one from a company I had an interview with last week to say " We are interested in offering you a position, this much money, pay immediately, do you accept" So basically Toy Story 2 and getting a job made Friday the best day of my life in quite some time :) I must have read the offer email 500 times now :) So, at long bloody last I got a games programming job :) I was getting to the stage where I was gonna start applying for anything mentioning programming, and was wondering if getting more in debt and going to Bmouth for my MSc was such a good move after all ;) Now I get to find out how much better real PSX is over Yaroze ;) Cheers for your codemasters hints anyway :) Al -- http://www.geocities.com/SunsetStrip/Palms/3657/ music 'n' game dev 'n' piercing 'n' stuff David T Johnston wrote in message news:38AEDA2F.1D666FCB@dcs.gla.ac.uk... > That would be me :) > Here's a quick run down of what they were like from my experience: > > Logic: Standard IQ test, probably the hardest. Lots of questions like > 'what's the next number in the sequence', 'what's the odd shape out', stuff > like that. > > Games: Really easy provided you've looked at a couple of mags in the last > year, questions like 'name the star of tomb raider' and 'name a hand held > console'. Hint, take a note of three games that were released in 1997 > before you go :) > > C programming: I suppose how easy this one is really depends on how much C > programming you've done. I remember there being quite a tricky bit about > what types are actually declared as. For example, 'int wibble*[10]' & 'int > (wibble*)*[10]'. > > Diagrammatical: Pretty simple, multiple choice following answers and > completing a flow chart. > > I think the main part of their selection process is based around these > tests as the interview I had didn't last very long and wasn't all that > searching. > > Hope that helps, > Good luck, > > David Johnston > > Al wrote: > > > Hi, > > I know at least one person here has had an interview for Codemasters (as > > a programmer), well I have that task ahead of me on Monday. How bad is > > the 2 hr(30min logic,, 20 Games, 40 C++, 15mins something, and something > > else) exam? > > > > Should I be afraid or just revise my Uni notes :) > > > > My experience of written tests at other interviews I've had has been > > comparable to Uni exam type questions :( > > > > Cheers > > > > Al > > -- > > http://www.geocities.com/SunsetStrip/Palms/3657/ > > music 'n' game dev 'n' piercing 'n' stuff >