Path: chuka.playstation.co.uk!trsoft.demon.co.uk!ARoss From: Tony Ross Newsgroups: scee.yaroze.freetalk.english Subject: Re: Where do we go from here? Date: Tue, 22 Feb 2000 19:47:03 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 87 Message-ID: References: <38ab5135.126831333@news.playstation.co.uk> <88ti5g$ad3@chuka.playstation.co.uk> <$N4puDAb1os4Eweh@trsoft.demon.co.uk> <88ugjf$3942@chuka.playstation.co.uk> NNTP-Posting-Host: trsoft.demon.co.uk Mime-Version: 1.0 X-Newsreader: Turnpike (32) Version 4.01 In article <88ugjf$3942@chuka.playstation.co.uk>, George Bain writes >Hi Tony, > >Tony Ross wrote in message >news:$N4puDAb1os4Eweh@trsoft.demon.co.uk... >> 1) Would our boot CD's need to change in order to gain access to the >> full range of Playstation peripherals. > >Yes, they will need changes. > >> 2) What other problems would the change involve. > >Time, money, and resources at DADC. Could you give us a figure (we may be able to afford it if enough of us are interested)? Is there anything which precludes us from approaching a registered publisher with a view to publishing a 'compendium' of yaroze titles? What about passing our game to a registered developer for inclusion in their main game as a sub-game? >> 3) Would SONY allow anyone else to run our stuff on their coverdisk and >> would they give a responsible third party the tools to do so. > >No. What options do we have for getting our stuff to the wider PlayStation community as a demo? >> Would (ii) include the lack of functionality in the BG functions which I >> reported to you. (r,g,b alterations having no effect)? > >This was not a bug. It's just a feature. LOL >> Would (iii) include the repeated requests from Yaroze members requesting >> improvements to the libraries? > >Notice that 'may' is in quotes. We haven't provided such options and if we >do in >the future all Net Yaroze members will be notified. Come on George. I put the may in quotes to emphasise the fact that SONY did not have to do this but surely the question has to be raised now and again with your bosses? If the agreement had stated that they would never upgrade the libraries then I would have no arguement. >> would make the process quicker. SONY never made such attempts to >> streamline the development process for us. Few of us could be masters >> of all of those aspects anyway. > >Nowhere, did SCEE state that we will provide graphics, and sound for >Net Yaroze members. It doesn't say that they will provide loads of code examples either but they do. What about asking the major software development houses for donations to the program (Eg. texture sets, 2d tile sets, sound effects, music) or even an agreement that we can rip off sound & graphics from published title X? >> We joined a club run by one of the biggest consumer electronics >> corporations in the world. It doesn't matter what we paid it's the >> impression given by the glossy brochures that matters. > >You were given the oportunity to return your Net Yaroze within a certain >number of days for a full refund. Agreed! >> People are bound to snip tiny bits of this and argue over individual >> points. Please bear in mind that I am asking SONY for answers to these >> questions before you wade in. > >I'm still in charge of Net Yaroze and if you have any futher questions >please >feel free to contact me. OK What have been the major events during my time as a member (Sept 98) Excluding GDUK98 which I obviously missed? Why was there no GDUK99 (the archived news states that SONY would be talking to the organisers)? No hard feelings I hope! -- Tony Ross