Path: chuka.playstation.co.uk!news From: "Rikki Prince" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Spark* Awards 10th March - ahh b*ll*cks Date: Fri, 17 Mar 2000 19:11:06 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 21 Message-ID: <8au043$6762@chuka.playstation.co.uk> References: <8atq26$6761@chuka.playstation.co.uk> <38D27F35.C4874AC5@netscapeonline.co.uk> <38D280B3.DFEF67AB@netscapeonline.co.uk> NNTP-Posting-Host: host213-1-90-113.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 > If any Yarozer does want to enter, I am working on a DirectX based API for the > comp (which I am keeping as close to the Yaroze ones as poss), which I am quite > happy to let people use. It could be especially good for the single-screen > category, especially if you have no knowledge of PC programming....... Brilliant! I've been wanting to get around to writing a set of wrapper functions for DirectX, using the names of the GsLibs functions, making sure they have the same or equivalent use, so you can just recompile Yaroze games with the wrapper functions and the DirectX libs. I think it should be reasonably easy, especially for 2d, if you've read something like 'Windows Game Programming for Dummies', which has a lot of helpful code, so it could be quite easy to create DX functions with the functionality of the NY libs. Is there any chance I could have a look at your DX API, or is it still in a primitive state? Cheers Rikki