Path: chuka.playstation.co.uk!news From: thechief666 Newsgroups: scee.yaroze.freetalk.english Subject: Re: Spark* Awards 10th March - ahh b*ll*cks Date: Fri, 17 Mar 2000 21:55:06 +0000 Organization: Netcom member Lines: 18 Message-ID: <38D2A9B9.543F048F@netscapeonline.co.uk> References: <8atq26$6761@chuka.playstation.co.uk> <38D27F35.C4874AC5@netscapeonline.co.uk> <38D280B3.DFEF67AB@netscapeonline.co.uk> <8au043$6762@chuka.playstation.co.uk> NNTP-Posting-Host: host213-1-161-155.btinternet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.6 [en-gb]C-CCK-MCD NetscapeOnline.co.uk (Win98; I) X-Accept-Language: en-GB,en I was going to create the API in the way you mention, but it wouldn't be allowed in the comp, and the Yaroze libs are pretty poor anyway. Instead, I'll be creating the same functions patterns, but with updated results. i.e for the BG routines, I will be allowing any size tile/rotation etc......I also will add further effects like anti-aliasing and using alpha channels for transparency. It is all still in the early state, and I am not putting 3D in at the moment (I will eventually), but for the duration of the comp, I want to write an API that is very fast, and flexible. Oh and I will be writing docs that explain what does what, and gets to the point! Get in touch with me at: mlambert@netcomuk.co.uk and I will keep you updated with how its going, and new builds :-) Marc.