Path: chuka.playstation.co.uk!news From: "Matthew Hardingham" Newsgroups: scee.yaroze.freetalk.english Subject: Re: URGENT PADS Date: Tue, 28 Mar 2000 02:23:44 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 47 Message-ID: <8bp2on$fon4@chuka.playstation.co.uk> References: <8boosa$fon2@chuka.playstation.co.uk> NNTP-Posting-Host: modem-103.neilsborium.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 > The problem I have is this. > > In port 1 I have a GunCon returning ID 6 and 6 bytes of data. Looks right, I'm guessing its a Namco Gun. > In port 2 I have a standard pad returning ID 4 and again 6 bytes of data. I > know this is wrong. The standard pad should return 2 bytes of valid data. Is it a bog standard no frills controller, if so it is strange becasue it seems to be returning data for an analog controller, which also uses the ID. where the extra data corresponds to - byte 4 Right Joystick Horizontal position 5 Right Joystick Vertical position 6 Left Joystick Horizontal position 7 Left Joystick Vertical position > The same happens if I plug a mouse in port 1 returning ID 1 and data 4, Seems right again, ID 1 is the mouse, and the data is byte 2,3 Button state 1: released, 0: pressed 4 Movement along X axis 5 Movement along Y axis > I get in port 2 (A standard pad) returning ID 4 and data 4. > Putting a standard pad in port 1 I get ID 4 and data 2, and a GunCon in port > 2 I get ID 1 and data 2. > Seems that you port 2 is returning the doogy data for all of the above cases. Well Bob at this point I'm with you, baffled, have another flick through you code for reading port 2. Sorry that I couldn't help much more Matt