Path: chuka.playstation.co.uk!news From: Philip Gooch Newsgroups: scee.yaroze.freetalk.english Subject: Re: Portable Playstation at E3 Date: Tue, 25 Apr 2000 15:15:53 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 49 Message-ID: <3905A899.E03BDC45@easynet.co.uk> References: <38FF30DE.7BAA6F31@easynet.co.uk> <39007ee6.812409@www.netyaroze-europe.com> <8dq5um$3js2@chuka.playstation.co.uk> <8dqo5v$6dl1@chuka.playstation.co.uk> <8ds0hj$6m1@chuka.playstation.co.uk> <8dsut8$18r1@chuka.playstation.co.uk> <8dtddj$2c21@chuka.playstation.co.uk> <8dueih$qft1@chuka.playstation.co.uk> <8e1k15$4ac2@chuka.playstation.co.uk> <8e1l4r$4ac3@chuka.playstation.co.uk> <39056278.5BFE59E7@easynet.co.uk> <390595c3.5927859@www.netyaroze-europe.com> NNTP-Posting-Host: 193.131.140.238 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en I'm still happy with the games that are coming out for PS1: for example, Fear Effect and Res Evil 3. We need to slow down; technology is moving too fast and stressing everyone out: both users and developers. You have to update your skills every few months now. Not a bad thing in itself, but we're all rushing headlong into a perceived technological utopia where everything will be faster, better, more efficient, yet the pace is such that these goals are never arrived at as some new development comes along that promises even greater improvements over what the previous thing was offering, so we drop that and go with the new thing. The PS1 still has great potential, it's such a great machine. Are we really ready for the quantum leap that PS2 is promising? I thought Half-Life was great, but I got severe motion sickness when playing it, and couldn't play it for more than 10 minutes at a time. It's because, on a good PC with a good 3d card, the sub-pixel movement, so silky smooth and slick, is just too much. I was playing Res Evil: Survivor the other day. Poorly reviewed in Edge, but I thought it was a real hoot. It's pretty easy, apart from the final boss, but great fun. Strangely, for a FPS game, it didn't make me feel like I was on a cross-channel ferry. Robert Swan wrote: > Unfortunately I happen to be working on a PS1 game, not PS2 :) I'll > let you know when I make the change this year. > > I'm not worried by it though - you can program the PS2 well to get > better results than the dreamcast - however, you have to put in more > than double the effort to get double the results over a Dreamcast - > > time being what it is, and early in the development lifecycle of PS2 > there will be loads of average games around :) Im sure that by the > time we get Ridge Racer 8 we will look back at these games and laugh > at how crap they are - However, I dont see as much room for future > expansion in terms of graphics for the Dreamcast as there is in PS2. > Will it make a difference? I think so but it will take a while for it > to matter. > > PS - just been playing Halflife on PC - not nearly as good as all the > reviews made out. It is great but not mould-breaking. > > Disclaimer: > Anything I say has no direct relation > to where I work (Sony), is not an official > voice of where I work (Sony) and Sony > doesn't even exist as far as I'm concerned.