Path: chuka.playstation.co.uk!news From: sceetech Newsgroups: scee.yaroze.freetalk.english Subject: Re: Transfers to video mem Date: Mon, 14 Apr 1997 18:21:23 +0100 Organization: SCEE Lines: 50 Message-ID: <33526793.19DA@interactive.sony.com> References: <3351F992.63E2@micronetics.com> <3351FCC1.20AA@interactive.sony.com> <335201E5.4A5D@micronetics.com> Reply-To: ps_yaroze@interactive.sony.com NNTP-Posting-Host: 194.203.13.10 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Jim wrote: > > sceetech wrote: > > > > Jim wrote: > > > > > > > Don't know what you mean by 'mon.exe' at all. > > Sorry, I still have to wake up this morning. :-) I meant the Yaroze > console program. > > > > > Have much better news for you: the direct binary downloading > > which can be invoked by program code under CodeWarrior, > > I would be using code warrior if the IDE didn't stink so much. > > > is soon to be built into the siocons setup. > > Hence, Yaroze program code will soon be able to say > > So we can completely skip main ram? (As far as my program is concerned > anyway.) I did notice that the ps console program had functions to move > data to SRAM/VRAM but I could not see how to use it from siocons. > > > > > We are awaiting news of developments, will let everyone know > > with sample code as soon as we have it working. > > > > Lewis > > Can we expect this in the next few weeks? > > Thanks for the quick reply. > > Jim Hi Jim, You can use the SIOCONS commands to transfer stuff to VRAM / SRAM in the same way as you use 'go' to run your code, ie. Use F9F4 to load a binary TIM and then the SIOCONS command to transfer it to VRAM. ( If you need help then just type HELP ALL to get a full list of the SIOCONS commands ) If you have any trouble, I'll work out an example tommorrow... Cheers, Colin