Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scea.yaroze.freetalk,scee.yaroze.freetalk.english Subject: Re: MOD->SEQ (was Re: If you liked Hover...) Date: Mon, 30 Mar 1998 12:09:58 +0100 Organization: Intelligent Research Lines: 23 Message-ID: <351F7D86.53479646@hinge.mistral.co.uk> References: <6cqrac$as1@chuka.playstation.co.uk> <34F21FCD.BCFD8F77@ix.netcom.com> NNTP-Posting-Host: 194.131.235.3 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (Win95; I) Xref: chuka.playstation.co.uk scea.yaroze.freetalk:544 scee.yaroze.freetalk.english:589 Aaron J. Grier wrote: > On Mon, 23 Feb 1998 19:18:05 -0600, Manny Najera wrote: > > >For example, if everyone here used MOD files on a daily basis, a MOD to > >SEQ converter would have been coded ages ago. > > I'm sure some of us here _do_ use MOD files every day... Coding such > a thing is wholly non-trivial, as both formats make quite differing base > assumptions about how the music is generated. (There are a couple > converters that exist, but they do rather piss-poor jobs...) > There are at least two MOD players for the Playstation. I've onlyseen code from hacker WWW sites to do it though..... > Aaron J. Grier | "Not your ordinary poofy goof." | agrier@poofy.goof.com Craig.