Path: chuka.playstation.co.uk!news From: "Derek da Silva" Newsgroups: scee.yaroze.freetalk.english Subject: Re: help with yarozeMaster, pscomm or psxide Date: Fri, 29 Dec 2000 00:15:02 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 28 Message-ID: <92gl2a$ssr3@www.netyaroze-europe.com> References: <92ghdf$ssr2@www.netyaroze-europe.com> NNTP-Posting-Host: usr1988-avo.cableinet.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MIMEOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 > pscomm also connects to the psx, but when trying to use an auto file it > uploads the first file and then return NO BWR. (i noticed the auto files it > looks for is a .sio file?) is this a special format I have the same problem with psxcomm. It's strange, because when I had it installed before it worked fine. An .sio is a codewarrior batch file - it's just a normal text file though. > Anyway im trying to use YarozeMaster, PSComm and psxIDE > yarozemaster will upload fine to the psx I've had a quick go on this. Shame it doesn't support normal auto files - converting is a pain. I'll take a look at it again when I have a minute and see if I can get it to compile something. > i also found another nice ide called psxide from www.obsolution.com it > however doesnt work either. . . . Derek da Silva