Path: chuka.playstation.co.uk!news From: "ROBERT C SHAND" Newsgroups: scee.yaroze.freetalk.english Subject: Re: TMD file generation Date: Mon, 8 Jan 2001 12:31:18 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 27 Message-ID: <93cc51$iic6@www.netyaroze-europe.com> References: <93ca85$iic4@www.netyaroze-europe.com> NNTP-Posting-Host: user-143-152.jakinternet.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Read the NY file formats document. Should be linked off of the main page NY homepage. That has all of the details required for the dynamic generation of TMD data. Also take a look at the Clone example source (SCEE)... I also think that Rob Swans Adventure Game dynamically generated a TMD from a heightmap. I could be wrong tho ;0) Bob bob@shand.org.uk "Daniel Brown" wrote in message news:93ca85$iic4@www.netyaroze-europe.com... > Hi all, > > Can anyone send me a copy of code that will generate a TMD file either on > the yaroze or on the PC? As I would like to generate my own TMD format > files from of a landscape I have generated. > > Cheers, > > Daniel Brown > www.TheRealityDysfunction.com > >