Path: chuka.playstation.co.uk!news From: "John \( QuietBloke \)" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Xenon 2000: Project NY - demo 1 (16K) Date: Tue, 16 Jan 2001 22:25:33 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 33 Message-ID: <942hkd$2d51@www.netyaroze-europe.com> References: <93v6hl$ltk1@www.netyaroze-europe.com> NNTP-Posting-Host: 212.139.44.92 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4522.1200 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4522.1200 Just got some time to take a look at your demo. I'll certainly be following your progress on this one.. I'm planning ( have been for some time ) of taking advantage of C++ in a project.. You can be sure I shall be taking a look at your source code for inspiration :) I havent actually been following the tutorial.. and I kinda regret it now.. It just always slips my mind to look out for the mag. Anyway.. I hope you follow this one through because it looks like its gonna make one hell of a good Yaroze game. Keep up the good work John ( QuietBloke ) "Derek da Silva" wrote in message news:93v6hl$ltk1@www.netyaroze-europe.com... > Hi > > Here's the first part of the PCF Xenon 2000 tutorial I've been messing with. > I'll tidy up the source and upload it to my site tomorrow. > > There's a couple of things which aren't implemented yet, e.g. the > multi-coloured stars, but otherwise it's identical to the PC version. > > Cheers, > > Derek da Silva > > >