Path: chuka.playstation.co.uk!news From: "Jon Prestidge (Moose)" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Prob with texture mapped triangular gouraud shaded polys. Date: Mon, 5 Feb 2001 22:28:35 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 12 Message-ID: <95n95g$lt02@www.netyaroze-europe.com> References: <95jmp8$il61@www.netyaroze-europe.com> <3A7F1252.442353C7@which.net> NNTP-Posting-Host: host213-122-207-103.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 Well.. I've not seen that said sofar... but I'm going through all the docs again to find some clues. But hopefully texture mapped gouraud shaded polygons do work because today I got the same problem trying to texture map a non shaded quad polygon ---- so it's something I'm doing wrong I think, and when I find the prob it I expect gouraud shaded ones will work too. I'll let you know if I get them to work anyway. Cheers.