Path: chuka.playstation.co.uk!news From: "Jon Prestidge (Moose)" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Prob with texture mapped triangular gouraud shaded polys. Date: Tue, 6 Feb 2001 12:51:32 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 6 Message-ID: <95ornm$7cf2@www.netyaroze-europe.com> References: <95jmp8$il61@www.netyaroze-europe.com> <3A7F1252.442353C7@which.net> <95ncgp$lt03@www.netyaroze-europe.com> NNTP-Posting-Host: host213-122-191-27.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 Thanks that could be useful if there's an example or explaination of textured TMDs set-up in a Yaroze prog. Cheers