Path: chuka.playstation.co.uk!news From: "Tones" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Texture Pages...er...what are they? Date: Tue, 13 Feb 2001 13:25:56 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 59 Message-ID: <96bcjm$k0d1@www.netyaroze-europe.com> References: <969fm2$7e2@www.netyaroze-europe.com> <969p36$bhl3@www.netyaroze-europe.com> <969s5f$bhl4@www.netyaroze-europe.com> NNTP-Posting-Host: 193.82.133.31 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 Hi Pete, I vaguely remember that the U + V coordinates need to be on even numbers (or was it just the U coordinate?) I can't quite recall (as I am just starting up again), but I do remember mucking up my sprites when I used odd alignments. Hope this helps - let me know if I'm correct! Cheers, Tones "Peter" wrote in message news:969s5f$bhl4@www.netyaroze-europe.com... > Cheers Matt, I remember that there were some rules about the alignment of > sprites in these pages but I can't remember what they are. Could you > enlighten me further. > > Much Hugz, Pete > > "Matt Verran" wrote in message > news:969p36$bhl3@www.netyaroze-europe.com... > > well basically they are the PSX videomemory. > > > > Theres 16x2 pages and each page is 64x256 16bit pixels big (or 128x256 > 8bit > > pixels or 256x256 4bit pixels). The texture pages are used to build the > > current screen as well as store all your graphics. > > > > MattV > > > > Peter wrote in message > > news:969fm2$7e2@www.netyaroze-europe.com... > > > Hi Guyz, > > > > > > Its been a long long time since I coded for the little black...ahem... > and > > > I've totally forgotten what texture pages are all about. In fact the > only > > > thing that I can remember is that I need to know about them. > > > > > > Could someone take pity and jog an old man memory or let me know of any > > > useful links? > > > > > > Hugz, Peter > > > > > > > > > > > > > > > > > >