Path: chuka.playstation.co.uk!news From: "Derek da Silva" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Vertical Borders Date: Wed, 21 Feb 2001 00:29:03 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 16 Message-ID: <96v25k$17p2@www.netyaroze-europe.com> References: <96u2su$ivd3@www.netyaroze-europe.com> <96u582$ivd4@www.netyaroze-europe.com> NNTP-Posting-Host: usr1759-avo.cableinet.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Hi > whatever screenmode I'm using I have to set "GsDISPENV.screen.w" and > "GsDISPENV.screen.h" both to 255 to stop other bits of the vram being > visible at the sides of the screen. Maybe altering these value might help? Thanks Matt. I wasn't setting GsDISPENV.screen.w to the correct value. Also, GsSortClear() clears the whole 640x512 (so my extra VRAM was getting wiped) but using GsDRAWENV.isbg instead causes only the part of the screen set by GsSetClip2D() (set to 512x512) to be cleared. Problem solved methinks. dasi