Path: chuka.playstation.co.uk!news From: gwald Newsgroups: scee.yaroze.freetalk.english Subject: Re: CygWin and Visual C++ Date: Fri, 23 Feb 2001 23:32:25 -0800 Organization: PlayStation Net Yaroze (SCEE) Lines: 34 Message-ID: <3A976389.2E694B37@start.com.au> References: <974c47$2121@www.netyaroze-europe.com> Reply-To: gwald@start.com.au NNTP-Posting-Host: 203.134.106.81 Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en Hi there, I posted this message in a thread called Calling all C++ Gurus but here it is again.... Hi, if your after a good C++ compiler try this out it’s 4mgs. http://www.netyaroze-europe.com/~frothy/ftp/gcc281.ZIP I've been using it for a couple of months now. There is one catch, it must be extracted to C:\psx3 Thankyou frothy where ever you are . Enjoy gwald (mgarcia) Peter wrote: > Hi Guyz, > > Has anyone managed to get the Cygwin (MIPS variant) compiler working with > Visual C++. I've managed to get it to compile standard Yaroze C apps but I > just can't get it to compile a C++ one. I think my makefile is wrong (God, I > hate makefiles =) > > All help gratefully and desperately received. Hugz, Pete