Path: chuka.playstation.co.uk!news From: "Peter" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Dreamcast: Dead, Sega: Unstopable Date: Sun, 4 Mar 2001 13:55:33 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 36 Message-ID: <97th94$3he1@www.netyaroze-europe.com> References: <97gcoq$j2f3@www.netyaroze-europe.com> <97qtmb$7c2@www.netyaroze-europe.com> <97r1qt$7c3@www.netyaroze-europe.com> <97rm36$g2u1@www.netyaroze-europe.com> Reply-To: "Peter" NNTP-Posting-Host: 213.123.18.83 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4522.1200 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4522.1200 Or maybe they could set a couple of coders free for 12 months, with no agenda and no rules and see what they come up with. Its not that big an investment and it could pay for itself a hundred-fold if they come up with something that fun/interesting to play. Even if they did come up with a winning formula though I doubt it would ever get published. Exceptional games will occasionally come from nowhere but its not the rule. People buy the big games that are produced by the big companies and have the biggest launch. The publishers know this and don't like to take big risks. Hence the same stuff over and over and over again. I think the biggest shame for everyone is that computer games are never recognised as a form of modern media. We could do so much with them but instead we run around jumping on someones head or if we're really lucky(...yawn) ripping it off. I'd put mindless drivel like this into the same social commentary bucket as Eminem and shit in it. But that's just me :) Hugz "Jon Prestidge (Moose)" wrote in message news:97rm36$g2u1@www.netyaroze-europe.com... > Publishers ........ yeesh. > > > >