Path: chuka.playstation.co.uk!news From: "Robert Shand" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Yaroze and Win2k Date: Fri, 18 May 2001 00:55:16 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 34 Message-ID: <9e1ofp$ad52@www.netyaroze-europe.com> References: <9e1mpq$ad51@www.netyaroze-europe.com> NNTP-Posting-Host: modem-169.copper.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6700 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700 Hi Cookie, I used the CodeWarrior tools, I'm not sure what the situation is with the GNU stuff, I've never tried it. The only problem (Ha that's a joke) that I had with the CodeWarrior stuff was that to get release 2 working I had to be part of the Adminstrator group. Not too much of a problem if it's your own machine. On another note, Win2K is MUCH better than '98 ME NT4 etc. Only had a few compatibility problems (all resolved) and about 1 or two BSOD since GDC last year. All my games work fine, geez even Xenon 2 (written in '88 expecting full access to everything in the system) works like a charm. Bob bob@shand.org.uk "Cookie" wrote in message news:9e1mpq$ad51@www.netyaroze-europe.com... > Hey guys, im looking to make the move to WIn2k very soon, just wanted to > know what problems i should expect to see and what fixes have been created. > > any info in advance of my swap over would be appreciated. If its a big > problem ill just slap together a small dev box with only win 98 and the dev > tools on it. > > Cheers > > GReg > >