Path: chuka.playstation.co.uk!news From: "Omar" Newsgroups: scee.yaroze.freetalk.english Subject: Re: TW2 Date: Sun, 17 Jun 2001 20:00:24 -0400 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <9gjger$4145@www.netyaroze-europe.com> References: <9git96$4142@www.netyaroze-europe.com> <9gj15j$4144@www.netyaroze-europe.com> NNTP-Posting-Host: 1Cust29.tnt1.farmington.mi.da.uu.net X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 thanks for checking it out Matt. i agree with you about the AI though. I tried to spice it up a little with more states for the computer player, but it still is a little hard to land a punch or kick. most of the improvements i made in TW2 over the original TW were from things Quietbloke brought up, like camera angles and so on. i started a car combat game last month, and i expect it to take a little longer than my last two games since there's a lot of stuff that's new to me. as soon as its good to go, i'll be sure to post something in the newsgroups or yarozescene. thanks for the feedback, -Omar