Path: chuka.playstation.co.uk!news From: "Matt Verran" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Prescreen Alpha: Roller Date: Fri, 6 Jul 2001 11:17:01 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 15 Message-ID: <9i436g$ab01@www.netyaroze-europe.com> References: <9hvbs4$1nv1@www.netyaroze-europe.com> <9hvogh$1nv6@www.netyaroze-europe.com> <9i0096$1nv7@www.netyaroze-europe.com> <3B449944.6880DCE5@harbinger.com> <9i2h6t$7n21@www.netyaroze-europe.com> <9i2hui$7n22@www.netyaroze-europe.com> <9i2osh$7n23@www.netyaroze-europe.com> NNTP-Posting-Host: host213-122-23-118.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Cheers for all the kind words chaps, I hope you're as nice once you've actually played it :) I really like the idea of developing a style, so you can look at a game and say oh it's got to be by X. Sensible Software had a distict style for example, but more recently so many games look alike. I really hope middleware means devcos have time to develop their own styles, not churn out games faster. It might even help lead to the average gamer searching out games by developers they like rather than selecting by publisher or advertising. All this is leading up to my personal ultimate change: the racking of games in shops by developer name. Matt