Path: chuka.playstation.co.uk!news From: sosman@terratron.com (Steven Osman) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Prescreen Alpha: Roller Date: Fri, 06 Jul 2001 14:59:12 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 32 Message-ID: <3b45d1aa.1941842571@www.netyaroze-europe.com> References: <9hvbs4$1nv1@www.netyaroze-europe.com> <9hvogh$1nv6@www.netyaroze-europe.com> <9i0096$1nv7@www.netyaroze-europe.com> <3B449944.6880DCE5@harbinger.com> <9i2h6t$7n21@www.netyaroze-europe.com> <9i2hui$7n22@www.netyaroze-europe.com> <9i2osh$7n23@www.netyaroze-europe.com> <9i436g$ab01@www.netyaroze-europe.com> NNTP-Posting-Host: user-2inigff.dialup.mindspring.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent 1.5/32.452 Are you sure middleware will help? Or will the middleware itself come packaged with precanned "help" -- even if it is 5 or 10 different flavors -- and everyone's stuff ends up looking the same. You know, sort of like that stuff people use to make web sites in 5 minutes. Comes with backgrounds icons, etc, and a choice of layouts, and you get to pick and choose. Ultimately, however, there are only so many "completely unique" combinations, and it becomes obvious that a bunch came out from the same can... Steven On Fri, 6 Jul 2001 11:17:01 +0100, "Matt Verran" wrote: >Cheers for all the kind words chaps, I hope you're as nice once you've >actually played it :) > >I really like the idea of developing a style, so you can look at a game and >say oh it's got to be by X. Sensible Software had a distict style for >example, but more recently so many games look alike. I really hope >middleware means devcos have time to develop their own styles, not churn out >games faster. It might even help lead to the average gamer searching out >games by developers they like rather than selecting by publisher or >advertising. All this is leading up to my personal ultimate change: the >racking of games in shops by developer name. > >Matt >