Path: chuka.playstation.co.uk!news From: "Matt Verran" Newsgroups: scee.yaroze.freetalk.english Subject: Re: New old game Date: Mon, 9 Jul 2001 21:14:45 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 33 Message-ID: <9id3es$k9v2@www.netyaroze-europe.com> References: <9iallg$g5p3@www.netyaroze-europe.com> NNTP-Posting-Host: host213-122-11-245.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Ben: thank you! It's absolutely ace. You had me from the moment the aphex On sample kicked in, i.e. right away. I love it, particularily the solid soundeffects and the screenwide explosions and the classic gameplay of course. I'll stick it up on yarozescene (thanks for the mention) as soon as I stop playing it. Hiscore competition anyone? I'm going to have a few more goes before I post my best (I've always been lame at defender tho). Matt --- I liked it soooo much I delved into the source code. Can I suggest you replace the command (line 439): "GsInitGraph(320, 240, GsINTER|GsOFSGPU, 0, 0);" with: "GsInitGraph(320, 240, GsNONINTER|GsOFSGPU, 0, 0);" because your interlacing your screen (makes it flicker slightly) which is not needed cos your screen height is only 240. Another suggestion, could you make R2 the same function as X (thrust ship) cos my thumb keeps slipping off X when I try and press the fire/hyperspace/smartbomb buttons.