Path: chuka.playstation.co.uk!news From: "pal" Newsgroups: scee.yaroze.freetalk.english Subject: Transparency Date: 17 Jul 2001 10:46:00 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 22 Message-ID: <01c10ead$48608260$7b0ae4d5@pal-s-omnibook> NNTP-Posting-Host: nas-cbv-6-10-123.dial.proxad.net X-Newsreader: Microsoft Internet News 4.70.1155 I'm trying to make a fade out effect. I've been trying to use a big transparent GsBOXF that I repeatedly draw over the picture. I tried various "semi-transparency rates" in the attributes; "0.5 * back + 0.5 * forward" was the best choice, but it is not good enough. It appears that about 5 iterations of drawing a black transparent GsBOXF suffice to completely blacken a white pixel. That means that my fade out takes only 1/10 second to complete... which is far too fast. If I do the thing just every n frames, it gets ugly (too much difference from one frame to the other). I tried various colors for my GsBOXF, black seemed to be the best. Have I missed something? Has anyone any suggestion for a better way of achieving a fade out? pal