Path: chuka.playstation.co.uk!news From: "Derek da Silva" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Transparency Date: Tue, 17 Jul 2001 12:35:20 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 19 Message-ID: <9j1833$e1v2@www.netyaroze-europe.com> References: <01c10ead$48608260$7b0ae4d5@pal-s-omnibook> <9j15sb$e1v1@www.netyaroze-europe.com> NNTP-Posting-Host: usr169-kno.cableinet.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4522.1200 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4522.1200 "Matt Verran" wrote in message > use 1.0back - 1.0 forward, then increase the GsBOXF r,g,b intensities from 0 > to 255, when the box intensity is 0 you will be taking 0 from every screen > pixels intensity, when it is 255 you will be taking 255 from every screen > pixels intensity (which will make it black). > > Matt And to achieve a smooth fade, remember that r, g and b are each 5 bit - i.e. there are 31 possible values: 0, 8, 16 . . . 240, 248. So incrementing each component by 8 each frame will give the smoothest fade (and will last 30 frames). cheers Derek