Path: chuka.playstation.co.uk!news From: "Matt Verran" Newsgroups: scee.yaroze.freetalk.english Subject: Re: work in progress demo Date: Fri, 20 Jul 2001 12:46:33 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 46 Message-ID: <9j95n4$sk21@www.netyaroze-europe.com> References: <9j7hfs$qcd2@www.netyaroze-europe.com> NNTP-Posting-Host: host213-122-127-240.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Cool demo Andy seems like this one is coming along well. I found the defaut setting a bit "heavy" I prefer a lighter ship, less gravity and so twitchier controls. I found the zooming too fast, maybe some ease in and ease out could be added? Also maybe the distance from edges before the zoom occurs could be increased, I found by the time it zoomed I'd mostly hit the thing, but I'm probably just crap :) Lastly I hope the walls are going to rebound the ship, I kept sticking to them then flying off really fast when trying to get out. I really like your plot ideas, the yaroze could do with a proper adventure it's mostly bitesize stuff that gets done. Keep up the good work as ever! MattV Andrew Partington wrote in message news:9j7hfs$qcd2@www.netyaroze-europe.com... > Hi all > > I've got a work-in progress demo at my ftp site: > www.netyaroze-europe.com/~partinga/ftp > > You can change the mass of the ship with L2/R2, change the force of the > engine with L1/R1, and change the gravity of the world with triangle/circle. > It's fairly trancy to handle with the current settings, but if you find a > nice combination, please let me know! > > this setting feels quite decent as well - makes falling a bit more stressful > :) > mass=115 > force=25 > gravity=6 > > > Let me know what you think! > > Cheers > > Andy > >