Path: chuka.playstation.co.uk!news From: "Jon Prestidge (Jon@surfed.to)" Newsgroups: scee.yaroze.freetalk.english Subject: Re: work in progress demo Date: Fri, 20 Jul 2001 15:02:37 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 54 Message-ID: <9j9dmd$sk25@www.netyaroze-europe.com> References: <9j7hfs$qcd2@www.netyaroze-europe.com> <9j98bf$sk22@www.netyaroze-europe.com> <3B582DD5.D2915738@harbinger.com> NNTP-Posting-Host: host213-122-50-197.btinternet.com Mime-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_000B_01C1112D.03678140" X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 This is a multi-part message in MIME format. ------=_NextPart_000_000B_01C1112D.03678140 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable > When the ship lands, you will be able to get out and move her > around in typical platform style=20 smart: Lunar Landar + platform game. > I was worried that the running animation was a bit rough=20 .. well I think it looks OK because it is a cartoon-ish style character = so you're not expecting to see perfect motion --- the motion seems to = fit te style of graphics if you see what I mean. ------=_NextPart_000_000B_01C1112D.03678140 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
> When the ship lands, you will be = able to get=20 out and move her
> around in typical platform = style=20
 
smart: Lunar Landar + platform = game.
 
> I was worried that the running = animation was a=20 bit rough
 
.. well I think it looks OK because it = is a=20 cartoon-ish style character so you're not expecting to see perfect = motion ---=20 the motion seems to fit te style of graphics if you see what I=20 mean.
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