Path: chuka.playstation.co.uk!news From: "George Bain" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Where can I find dyntmd.zip? Date: Sun, 22 Jul 2001 12:38:03 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 109 Message-ID: <9jeef8$36i9@www.netyaroze-europe.com> References: <3B56EADD.F92C18D5@harbinger.com> NNTP-Posting-Host: 43.193.234.101 Mime-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0309_01C112AB.26120FB0" X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4522.1200 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4522.1200 This is a multi-part message in MIME format. ------=_NextPart_000_0309_01C112AB.26120FB0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable There is a "maketmd.zip" in the 3D section of "Game Demos" --=20 Bain @ SCEE Technology Group "Andrew Partington" wrote in message = news:3B56EADD.F92C18D5@harbinger.com... Hi everyone=20 I am looking for dyntmd.zip (a dynamic TMD tutorial) - the .zip file I = have is corrupt :(=20 I've spent ages looking for clues on the NG and the member pages, but = I can't remember where I got it from!!=20 Thanks=20 Andy=20 PS - Is anyone interested in seeing a Gravity Girl work-in-progress = demo? I could do with some feedback about the so-called automatic = "camera" i've put into my background drawing routine (i.e. does it make = you feel seasick or anything?!) , and how well/badly the ship handles = etc... I guess that there could be some interia on the camera zoom = in/out to make it a bit less harsh, but i'm after other people's = opinions!=20 There's not a great deal you can do though, you can land/take off, the = camera zooms in/out when you get close to scenery, and you can mess = about with the ship's mass/engine force settings, and the world gravity = setting. It's fairly trancy with the current settings, but play around = and if you find something that plays well, please let me know!=20 I'll upload it to my FTP directory later on when I get home from work: = http://www.netyaroze-europe.com/~partinga/ftp/=20 =20 ------=_NextPart_000_0309_01C112AB.26120FB0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
There is a "maketmd.zip" in the 3D = section of "Game=20 Demos"

--
Bain @ SCEE Technology Group
"Andrew Partington" <andrew.partington@harbing= er.com>=20 wrote in message news:3B56EADD.F92C18D5@harb= inger.com...
Hi=20 everyone=20

I am looking for dyntmd.zip (a dynamic TMD tutorial) - the .zip = file I have=20 is corrupt :(=20

I've spent ages looking for clues on the NG and the member pages, = but I=20 can't remember where I got it from!!=20

Thanks=20

Andy=20

PS - Is anyone interested in seeing a Gravity Girl work-in-progress = demo?  I could do with some feedback about the so-called = automatic=20 "camera" i've put into my background drawing routine (i.e. does it = make you=20 feel seasick or anything?!) , and how well/badly the ship handles = etc... =20 I guess that there could be some interia on the camera zoom in/out to = make it=20 a bit less harsh, but i'm after other people's opinions!=20

There's not a great deal you can do though, you can land/take off, = the=20 camera zooms in/out when you get close to scenery, and you can mess = about with=20 the ship's mass/engine force settings, and the world gravity = setting. =20 It's fairly trancy with the current settings, but play around and if = you find=20 something that plays well, please let me know!=20

I'll upload it to my FTP directory later on when I get home from=20 work:  http://www.netyar= oze-europe.com/~partinga/ftp/=20
 

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