Path: chuka.playstation.co.uk!news From: "Nigel Critten" Newsgroups: scee.yaroze.freetalk.english Subject: Matrix Date: Mon, 30 Jul 2001 15:20:46 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <9k3qu6$6qb1@www.netyaroze-europe.com> NNTP-Posting-Host: host213-122-116-94.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4522.1200 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4522.1200 I've been looking at my highscore name entry and its a bit boring, being based on one I did back in 94 :) so I want to make it look flash, at the moment I'm using a lookup table, If you look back you will find a thread on Floating Points that was in March and I've been using a lookup since then meaning to get into Matrix stuff but never getting round to. But this is the time, Matt V if you can hear me help... you gave a good explanation back then but I need more help :) Right basic stuff first, do I need to GsInit3D, there is no mention in the manual that I can see that needs Init3D for the Matrix stuff? Are there any nice demos about showing off the basics of this stuff. Cheers Nigel