Path: chuka.playstation.co.uk!news From: sosman@terratron.com (Steven Osman) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Yaroze dev continuing Date: Wed, 08 Aug 2001 20:21:34 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 47 Message-ID: <3b749efa.10572131@www.netyaroze-europe.com> References: <9hq70s$odf4@www.netyaroze-europe.com> <9hqc3f$odf6@www.netyaroze-europe.com> <9hqda2$p4m2@www.netyaroze-europe.com> <9kn06t$qtb1@www.netyaroze-europe.com> <9kn0ts$qtb3@www.netyaroze-europe.com> <9kp379$qtb10@www.netyaroze-europe.com> <9kpm6i$qtb20@www.netyaroze-europe.com> <9krbmu$3h37@www.netyaroze-europe.com> <9krf4t$3h39@www.netyaroze-europe.com> <9krl1v$3h315@www.netyaroze-europe.com> <3b796603.1552801720@www.netyaroze-europe.com> <9ks5an$4at5@www.netyaroze-europe.com> NNTP-Posting-Host: dsl092-099-074.nyc2.dsl.speakeasy.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent 1.5/32.452 Yes! I agree with you in every possible way, I've even made the mistake of buying books, and of printing out the voluminous documentation (which is obsolete as soon as it comes out of my printer). Sauce On Wed, 8 Aug 2001 20:52:29 +0100, "John \( QuietBloke \)" wrote: >DirectX would be the answer if it would just stand still long enough for me >to learnt to use it... >I was just getting the hand of DirectX 7 and 8 came along. ddraw has gone >and been replaced by another set of functions.. of course its still >backwards compatible.. but for how long ? Forget about buying books on it.. >no sooner does a book come out on the latest version of DirectX when MS >announce a new version. >This is all probably quite exciting if your working on the platform and each >new release comes up with some wonderful new features but for a mere >hobbyist like me its just frustrating. > >// End of Rant > > > >"Steven Osman" wrote in message >news:3b796603.1552801720@www.netyaroze-europe.com... >> Jon, >> >> Isn't that the whole point of using DirectX in MS platforms anyway? >> >> Speaking of which... If you do use DirectX to write your game, and >> that "other" console developer decides to make a Yaroze/PS2 Linux type >> of option available, you may be 90% done in supporting that. (And no, >> I'm not talking about the Dreamcast) >> >> Anyway, that being said, I personally don't feel that the "other" >> console developer belongs in the industry... But that's a whole >> different thread. >> >> Steven >> > >