Path: chuka.playstation.co.uk!news From: "Peter Armstrong" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Internet thingy Date: Fri, 10 Aug 2001 10:11:20 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 44 Message-ID: <9l08n9$5g911@www.netyaroze-europe.com> References: <9kuse8$5g95@www.netyaroze-europe.com> <9kuuac$5g97@www.netyaroze-europe.com> <9kuvtp$5g98@www.netyaroze-europe.com> <9kv20p$5g910@www.netyaroze-europe.com> NNTP-Posting-Host: ch5as12-76-247-23.cw-visp.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Cheers Jon, glad you liked it. Your 14" telly probably helped with that nostalgic feel. ;) Lords of Midnight was one of my favourite Spectrum games, I did write an enhanced version for the Amiga a few years back, and the plan was to write the same sort of thing again on the yaroze with more features. I havent worked on the game for a while though, I wasn't really enjoying writing it as I did with the Amiga version, and I don't know whether or not I'll go back to it. To be honest I never noticed the Spectrum was limited to two colours per cell until quite recently, I never picked up on it when I wrote the Amiga version of Lom. Goes to show how observant I am. :) Peter "Jon Prestidge (Jon@surfed.to)" wrote in message news:9kv20p$5g910@www.netyaroze-europe.com... > Hey wow, I can't beleive I've not tried Lords of Midnight before. Nice job > Peter. No wonder people held onto their Spectrums for so long ... who needs > polygons with isometric artwork like that? I had not played Lords of > Midnight on the Spectrum although I'd seen it a few times and I've played > things like Night Lore...and was Avalon isometric too ... my memory's > fading. Your Lands of Midnight brought back the Speccy feel like I've not > felt in a long time, even more than playing things on an emulator --- I > think because it's on my crappy 14" telly instead of the computer monitor. > Are you going to stick strictly to Spectrum capabilities or are you going to > use extra PSX features? e.g are you going to stick to monophonic simple tone > sound? I notice that you've not been tempted to used more than 2 colours in > any one character cell that I've noticed! > Thanks for the blast from the past. > Jon > >