Path: chuka.playstation.co.uk!news From: "Omar" Newsgroups: scee.yaroze.freetalk.english Subject: Re: sandstorm Date: Mon, 20 Aug 2001 18:26:26 -0400 Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: <9ls305$3j65@www.netyaroze-europe.com> References: <9lp839$p3k10@www.netyaroze-europe.com> <9lrmp5$3j61@www.netyaroze-europe.com> <9ls112$3j64@www.netyaroze-europe.com> NNTP-Posting-Host: 1Cust168.tnt1.farmington.mi.da.uu.net X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 > Presumably the background was supposed to be black or was that because I > used CW or somthing? > > Jon > > darn i should have caught that. i used George Bain's code which scrolls an image. it was supposed to be a sky with clouds drifting across. it's dependent on screen width and height, and i probably was using NTSC width and height. if not, then maybe it's another NTSC to PAL problem. it must look kinda ugly with a black backdrop behind the sand and trees and stuff. okay thanks for letting me know. i'll be sure to fix that along with the SFX. -Omar