Path: chuka.playstation.co.uk!news From: "Max" Newsgroups: scee.yaroze.freetalk.english Subject: Re: speech bubbles Date: Wed, 22 Aug 2001 14:21:30 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 42 Message-ID: <9m0bqp$b2i1@www.netyaroze-europe.com> References: <9lujq1$6679@www.netyaroze-europe.com> NNTP-Posting-Host: modem-548.booger.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 What Rikki said is the way I would do it. You should have a semi-transparent white speach bubble which can be flipped, expanded compressed anyway you want. You would only want the circular and triangle bit to be transparent white so I'm not sure that you can have two transparency settings for one TIM. I.e. the image would be square and you would want one bit completely invisible (outside the speach bubble) and the speack bubble itself transparent to about 50%. You might just have to make the bubble solid white or you could use some sort of mask to remove the sections outside the bubble. Max Nigel Critten wrote in message news:9lujq1$6679@www.netyaroze-europe.com... > Hi, > > Just thought I would ask if anyone had any cool ideas on how to draw speech > bubbles. > > They need to be expandable, width, height and they need to be able to move > around the screen. > > At the moment, I'm plotting the corners, then working out the length and > plotting the number of squares across & down and then fill in the middle and > finally draw the triangle to show whose mouth the speech is coming from this > is flippable, not the most efficient way of doing it I'm sure, these have > rounded corners and straight edges, I think I'll need think bubbles as well. > > Any bright ideas? > > Oh yeah and the background to the bubble needs to be transparent otherwise > they are to obtrusive. > > Nigel > >